Good luck. That's everything I can think of.
For the most part the continuous monitoring and balancing has led to an incredibly stable economy with sustainable growth and reasonable inflation levels. Just be sure to use the correct kit if you salvage and which ever choice you prefer is fine. Overwork underwatercombat with rewarding content and skill and traitreworks so people are not annoyed to go underwater anymore but feel like it is fun to think of that too. Find a precursor that sells for a lot, and the items that go into the forge to make it are cheap.
Prices here fall with the number of the skins getting into the game or the costs for materials to create. Take a look on ectoplasm. Just a flesh wound.
We hope to see many markets adjust their prices to match the current state of the economy. He practically described the whole market. This is probably the most complicated tool I made. Every now and then, you should probably go through your collections and sell things you don't need. If you're going to work with API stuff, I highly recommend saving the data you download instead of having to retrieve it every time you go to use it.
For exact level, check This Tool. This is an emergency fund, in case you need to pay listing fees, or relist, or you spot a really good deal, etc.
If anything it raises the question of what were they doing? Posted by: Don't get into it unless you have a fair amount of Globs 21k karma to buy each recipe. Arenanet has to understand that as long as there is no content for those other stats there is no need to even use them.
For what I know of. I've heard you should salvage cloth because that material is worth more, but selling cloth items also get you as much more, so I say it doesn't matter. The intermediate items components, inscriptions, etc.